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Nov 2-5, 2017 Kansas City

Stoney Creek Hotel and Conference Center

Booth Space Assignment

All space is assigned solely by The Role-players Guild of Kansas City, Ltd, referred to hereafter as “Midwest GameFest” or “the convention.” Midwest GameFest’s decisions about exhibitor space assignments are final and binding.

Exhibitor Badges

  • Exhibitors are allotted one complimentary exhibitor badge per booth, which allows one member of a two-person crew to play games while the other handles the booth.
  • Badges will be available for pick-up at the Registration Desk in the Main Lobby.
  • Badges beyond the allocated number of complimentary allotment are available at the regular cost.

Security

The Exhibit Hall will be locked outside of convention hours; however, Midwest GameFest is not responsible for property loss, so please arrange your exhibit to discourage shoplifting. Midwest GameFest Management strongly encourages all exhibitors to take reasonable precautions to prevent theft and damages. Bring a cloth covering to conceal merchandise during hours your booth isn’t manned. If an incident occurs, please inform Midwest GameFest staff immediately.

General Rules and Regulations

  • Handbill distribution is permitted only within the exhibiting company’s booth, at exhibitor sponsored events, or at the table designated for promotions near the Registration Desk in the Main Lobby. No material may be posted on convention walls, fixtures, or furniture. Violators are responsible for all fees and damages incurred from the removal of such postings.
  • Adhesive stickers are prohibited in the Stoney Creek Hotel and Conference Center. Exhibitors are liable for all costs and expenses associated with sticker removal.
  • Absolutely no selling or soliciting is allowed outside of rented booth spaces.
  • Exhibitors must comply with, and be bound by, all laws, ordinances, and regulations of the country, state, county, city, facility, and, whenever applicable, police and fire departments.
  • Authorized company representatives are expected to staff exhibits during convention hours. Where this is not practical, merchandise should be covered to indicate a closed booth.
  • No exhibitor or member of an exhibit may promote, display, or behave in a manner considered offensive to decency or good taste as determined by Midwest GameFest Management.
  • Demonstrations and all other activities must be confined to the limits of exhibitors’ booths. Aisles may not be obstructed at any time. Exhibitors may not conduct activities of any kind that lead to congestion of aisle traffic.
  • Music may not be played without the proper license of copyrighted music. Volume must be appropriate as determined by Midwest GameFest Management.
  • Attendees and exhibitors are expressly prohibited from carrying weapons and/or weapon replicas. Weapons on display must be secured to tables or display for safety. Weapons purchased in the Exhibit Hall must be safely contained or packaged by the seller in such a manner that all edges are covered securely, and the purchaser must remove purchased weapons from the convention site to a safe location (hotel room or vehicle) at his or her earliest opportunity.
  • No one will be allowed into the Exhibit Hall during closed hours. All needed items and valuables must be taken with the exhibitor before the Exhibit Hall closes each evening. Exhibitors will be allowed into the hall one hour before it opens but must leave when the it closes.
  • Drug paraphernalia, consisting of equipment, product, or material that is manufactured or modified for making, using, or concealing illegal drugs, is prohibited at Midwest GameFest and may result in removal from the convention.
  • Exhibitors are generally expected to remain until at least 2pm on the final day. The removal of exhibits and materials prior to 2pm on the final day is permitted with approval from Midwest GameFest Management.

Banner and Display Standards

  • All exhibit decorations must meet fireproof standards and city fire ordinances. Applicable certification must be presented upon request.
  • Electrical equipment and wiring must conform to national and local electrical codes.
  • For any company whose booth includes constructed elements of greater than eight feet of elevation, the company must submit plan view (top-down view) and elevation view (view from the front, showing height) designs.

Behavior Standards for Midwest GameFest

  • Profanity – The gratuitous use of profanity and symbols considered vulgar by contemporary standards of a product’s target market is not acceptable unless integral to a character or story. At the sole discretion of Midwest GameFest Management, such material may not be advertised, displayed, or sold at Midwest GameFest.
  • Violence and Gore – Products depicting lurid scenes of excessive bloodshed, gory or gruesome crimes, depravity, lust, filth, sadism, or masochism, presented editorially or graphically, are unacceptable. Products featuring depictions of unnecessary violence, brutality, physical agony, and gore, including but not limited to, extreme graphic or descriptive scenes presenting cannibalism, decapitation, evisceration, amputation, or other gory injuries, may not be advertised, displayed, or sold.
  • Sexual Themes – Displays containing items and/or sexual themes are not permitted. Products depicting rape and graphic lust may not be advertised or sold.
  • Nudity – Displays or advertising containing nudity are not acceptable. Degrading or salacious displays are unacceptable. Explicit depictions or facsimiles of reproductive organs are not permitted.
  • Affliction – Advertising or selling items containing disparaging graphic or editorial references to physical afflictions, handicaps, or deformities are not permitted.
  • Supremacy – Advertising or selling products that depict minority and/or nationalities as inferior to other races is not permitted.
  • Religion and Mythology – Actual, current religions are not to be depicted, ridiculed, or attacked in any way that promotes disrespect. Ancient, mythological, or fantastical religions, such as those prevalent in fantasy literature, may be portrayed.
  • Addictions – Addictions of any kind should not be presented as glamorous or entertaining. Addiction or the encouragement of addiction should be shown as a dangerous habit with harmful effects.
  • Wearing and Selling Costumes or Weapons – Advertising, wearing, and selling costumes is permitted if they are in good taste and do not present a hazard to others such as sharp edges or protrusions (measured by contemporary standards/values). All twentieth-century costumes or uniforms are prohibited from the convention. Uniforms of those currently on active duty in the military are exempt, assuming they are properly attired. No one may carry weapons or weapon replicas. Weapons for sale must be inoperable and/or locked and/or encased and/or have a limited range of motion so that customers do not have access to them.
  • Video Reproductions – you must be officially licensed to sell videos. Sales of reproductions (bootlegs) will not be tolerated.
  • Compliance – All exhibitors and advertisers are obligated to comply with these standards. Failure to comply will result in the refusal of advertising materials, alteration or removal of unacceptable products/activities, or closure of exhibits/displays found to be in noncompliance. In this case, no refunds will be issued for exhibit space or badges.

Security and Liability

  • Exhibitors are solely responsible for paying all applicable city, county, state, and federal taxes on sales and promotional activities at Midwest GameFest.
  • Midwest GameFest is not responsible for any injury to exhibitors’ agents, servants, employees, or damage to or theft of property from any cause prior to, during, or subsequent to Midwest GameFest. Exhibitors hereby expressly agree to indemnify and hold harmless Midwest GameFest/The Role-players Guild of Kansas City, Ltd against any and all claims for such loss, damage, or injury.
  • Exhibitors are required to insure their own exhibits, display materials, merchandise, and personnel. Exhibitors agree to indemnify, defend, and hold harmless Midwest GameFest against any and all claims for loss, damage, or injury associated with exhibitor’s vehicles, property, personnel, events, and general conduct at the event. In the event that Midwest GameFest or the owners of the convention site are held liable for reasons caused or aggravated by exhibitor’s action or failure to act in any manner whatsoever, said exhibitors shall reimburse Midwest GameFest and/or the convention-site owners for all costs incurred.
  • Exhibitors are fully responsible for any loss, damage, or injury to the convention-site owners or personnel resulting from exhibitors’ displays or actions.
  • Exhibitors are fully responsible for any loss, damage, or injury to Midwest GameFest attendees resulting from exhibitors’ displays or actions.
  • Exhibitors are liable to the convention services firm for any and all damage, from whatever cause, to rented or leased booth equipment and shall indemnify, defend, or hold harmless Midwest GameFest against any and all claims or suits for such damage.
  • Midwest GameFest reserves the right to cancel arrangements or contracts or close an exhibit whenever it is deemed necessary for the safety or comfort of those attending Midwest GameFest whenever the exhibit, activity, or material sold is objectionable or offensive to the average person attending Midwest GameFest, whenever legal conditions, convention policies, or requirements of the convention site so dictate, or whenever portions of the convention site are destroyed or damaged.
  • Likewise, Midwest GameFest reserves the right to cancel arrangements, contracts, or exhibits if Midwest GameFest fails to take place as scheduled, is interrupted and/or discontinued, or access to the premises is prevented or interfered with by reason of any strike, lock out, act of war, act of God, emergency declared by a government agency or Midwest GameFest Management, or for any other reason that terminates this contract.
  • Exhibitors will comply with all laws of the United States as well as all applicable state or local ordinances, rules, and requirements of police and fire departments or other authorities of such jurisdictions, will obtain all necessary permits and licenses with respect to their activities, and will not do or suffer to be done anything during the term of this agreement in violation of any such laws, ordinances, rules, or regulations. If the attention of said exhibitors is called to any such violation committed by said exhibitors, or committed by any person employed by or admitted to the premises by said exhibitors, said exhibitors will immediately desist and correct, or cause to be corrected, such violation. Exhibitors agree to indemnify, defend, and hold harmless Midwest GameFest from any and all costs, suits, and legal proceedings alleging violations of any such law or regulation.
  • Use of any product by any exhibitor, employee, or agent thereof containing the Midwest GameFest trademark, the Midwest GameFest logotype, or other trademarks owned by Midwest GameFest is prohibited without the express written permission of the Role-players Guild of Kansas City, Ltd. Exhibitors agree that if any materials making such unauthorized use appear at the convention, Midwest GameFest shall have the right to take possession of and destroy all such materials, as well as to pursue other available legal remedies.
  • All matters and questions not covered by this application and these terms are subject to the decision of Midwest GameFest Management.
  • Exhibitors agree to abide by and conform to all additional rules and regulations from time to time adopted or prescribed by Midwest GameFest for the management of Midwest GameFest and the exhibit areas.
  • Exhibitors acknowledge that they have read the preceding terms and conditions, expressly agree to comply with them, and authorize Midwest GameFest to enforce them.
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