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Fall 2017 Kansas City

Stoney Creek Hotel and Conference Center

This year we are using Tabletop.Event, an event manager for game conventions. Visit our Tabletop.Events site to register and sign up for events prior to the convention (pre-registration).

» Visit Tabletop.Events

Absolutely not! In most cases you can learn the game when you sit down at the table. There may be some tournaments where more experience would be helpful. Demos will be available for some games, particularly board games.

To schedule role playing events, we use a sign-up sheet and marshalling system. If you would like to run or “judge” an event at Midwest GameFest, please visit our Events page for details on discounts and to sign up to run an event.

To play in an event, go to the sign-up sheet. The sheet will list a table number for the event. At the event’s starting time, report to the table listed. If more than one table is needed, the judge will send the players to the appropriate table. Please show up on time. You must attend the marshaling table; do not assume that you can get in an event simply because your name is on the form. The order of names on the list is the order of priority should there be more players than available space. Players who pre-registered will have their names already printed on the sign up sheets and get first priority.

Scheduled Board Game Events
Any board game on the event list will start at the scheduled time. Show up to the table 5-10 minutes before the start time and let a board game judge know that you want to play. To schedule and run a board game at Midwest GameFest, please visit our Events page for details on discounts and to sign up to run an event.

Pick-up Board Games
There is a library of board games available for play at any time during the con. To start a pick-up game, simply check out a game (or bring your own) and ask around for players in the board game area. You can also ask staff to add a sign-up sheet for your game at the Sign-Up Desk. Other players may sign up. At the given time, select an open table and confirm its availability with con staff. The judges can also teach games and play along if an extra person is needed.

Go to the sign-up area and add your name to the signup sheet of the game you wish to play. If the signup sheet for a game is full, go over and ask if they can fit you in anyway. Sometimes they may be able to accommodate you. However, you may have to wait a couple of turns for reinforcements to arrive.

New players – do not be put off by the size of the table or the number of figures. You will only be handling a small part of them along with the other players on your side. All you really need to know in a miniatures game is how far you move, how far you shoot and when in the turns you do each. Everything else isn’t necessary to know until it occurs. Game masters will be there to guide players through any complications that occur. After a couple of turns, you will find that you and the other players have grasped the game and will only need to turn to the game master for the oddball occurrences.

Don’t panic if you break something on the soldiers. This happens. Keep a hold of the broken part and tell the person running a game. They will put it in their repair box and the game will go on.

If you would like to run a miniatures event, please visit the Events page.

Hey, life happens. Refunds are available until midnight, November 1st. To get a refund:

  1. Log into your Tabletop.Events account.
  2. Click Receipts on the right side.
  3. Click your order number, and click the Refund button.
  4. Click the Refund button.

To remove yourself from an event that you have a ticket for, you need to refund the ticket. This is a little more complicated that it should be (the devs are working on a better way), but here is the process:

  1. Log into your Tabletop.Events account.
  2. On the right side, under Conventions, choose Receipts.
  3. Under the Order # column, click the order number (receipt number) of the order with the ticket.
  4. Click the Refund button next to the event you wish to leave.
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